Fable 5 / Mythos style orchestration: a multi-agent company that verifies its own work and cannot stop until every criterion passes.
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The agent company that can't stop until the work is verified done
Your agent stops when it feels done. This makes it stop only when the work is actually done.
company-skill is a Claude Code skill for multi-agent orchestration. It runs your agents as a company with a verification gate, so a /company run cannot stop until every acceptance criterion is reproduced.
You give it a goal. It splits the work across sub-agents, runs them in dependency waves, and keeps going across cycles until the result is proven instead of just claimed. It runs unattended. Each cycle re-runs every check, a reviewer attacks anything marked passing, and a stop guard blocks exit while any criterion still fails. Sub-agents get scoped delegation contracts rather than the whole problem. A digest writer compresses each finished cycle so the orchestrator stays under its context window, and work is split across models to keep cost down. Nothing is done until it is verified.
Reach for it when "looks done" is not good enough and you want the loop to finish the job on its own:
Compared to a single agent or a plain prompt loop, the difference is the gate. A single agent stops when it decides it is finished. A company of agents keeps runnin